SRT Gearbox : March update !

Basically, I thought it would be a small update…

Not at all…

Come on, let’s get to it with a nice clean log that no one will say boooouuuuu it’s not clear

Update of the sequential

The main subject of this update is the sequential. We keep the idea of ​​the previous update: a single switch, and a longer stroke. On the other hand, we change the switch, we need these roller switches which are bigger (and are therefore more tolerant to printing deviations):
https://amzn.to/4hfz1eg

(if you place an order on the store, I can give you one… )

I’ll see next week to modify the shopping list on the Industry&CNC side.

So, new Body2, new Seq Holder. By the way, I cleared a little space for the tracks on the carriage… just in case… But it’s not necessary to modify it. And new Slider and Slider cover. The tracks remain the same. I also added stops on the slider to prevent us from going too far in sequential mod. I do not guarantee that it is perfect but as it is I find that the sequential has never progressed so much!

By the way, on Body2, there is a very small correction: visibly on my gearbox, the M5x50 of Turn touched a little…

So I added a chamfer at this location.

Eclutch

Then on the Eclutch side: I corrected the shopping list: the din7991 M3x10 is useless… and I added a diagram with where which screw goes.

And I took the opportunity to initiate what must be initiated: several behaviors for the eclutch. Well for the moment it is basic:

C1: we press the clutch to unlock the box.

C2: release the accel to unlock the box

C3: the box is only blocked in neutral and we act on the clutch to release it.

If some want to work on more advanced behaviors, they can share them in comments on the doc page!

On the Body1 side, I raised the reverse gear screw a little so as not to have to twist the screw… too much. There are many differences from one assembly to another… I will see in the future if it is necessary to raise it even more.

The rest

For information, the solution to solve the latency problem will be presented soon.

I've been passionate about cars since I was a kid! I learned the multiple variations of the Skyline R34 through the Gran Tursimo series, until I discovered GTR2 at the wheel of a keyboard. A few years later, I plunged back into Sim Racing with a G27 which made me enter the DIY world. Always looking for an immersion out of reach in reality, I develop projects that I take care to make accessible to any 3D printer owner!
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