SRT Gearbox : April update

New PCB v1.3

The long-awaited new PCB is here! It brings several changes. The most important is the replacement of the Texas Instruments sensors with classic A3144s…yes, the same ones as in V9. It was the TI sensors that were causing a latency issue. This is now resolved. The only slight drawback is that the magnet must be oriented the right way. But unlike V9, we have our own little LEDs to check the orientation, so it’s not a deal breaker either.

Furthermore, I disabled the Arduino pins that aren’t needed for the gearbox’s operation (3.3V pin, Aref pin, etc.). This avoids unnecessary soldering and potentially damaging the PCB. I also optimized the routing to prevent it from passing near the pins that need to be soldered.

The chip that detects and measures the current has been replaced with a faster model. Okay. For now, it’s useless.

Finally, I replaced the 3-pin connector of the sequential board with a 2-pin one.

This new PCB requires new firmware, which will be released soon.

The PCB is available in limited quantities on the store. Industry&CNC will soon offer it for purchase as part of the kit.

3D fixes

On the 3D side, the update is minor and will only be of interest to those who have not yet printed the parts:

  1. Fixed a minor error on Body2 RHD
  2. Fixed the RHD and non-RHD servo mounts so that the screws are better positioned relative to the motor.

Changing the sequential feeling

The new long stroke for the sequential is very satisfying. However, I don’t intend to stop there. So I installed magnets in body2 as opposed to magnets in the carriage to achieve a harder end stroke and further improve the feel of the sequential.

It’s a failure. There you have it… In fact, the magnets are very weak compared to the force applied, and after testing it numerous times with and without the magnets, I didn’t feel any difference… But hey, it proves there’s still room for improvement!

What’s next?

As you already know, I’ll never stop improving this V10. I always have ideas for further development. I’m thinking a lot about the PRO version right now. It’s possible that the next developments will be preparations for this version…

There are also many new features in the pipeline for the various other projects… I just need to find the time.

I've been passionate about cars since I was a kid! I learned the multiple variations of the Skyline R34 through the Gran Tursimo series, until I discovered GTR2 at the wheel of a keyboard. A few years later, I plunged back into Sim Racing with a G27 which made me enter the DIY world. Always looking for an immersion out of reach in reality, I develop projects that I take care to make accessible to any 3D printer owner!
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